FOR YOUR GRAMMY® CONSIDERATION

Best Score Soundtrack for Video Games and Other Interactive Media

Music by Christopher Tin, Geoff Knorr, and Roland Rizzo

3 hours and 41 minutes of music featuring hundreds of musicians recorded around the world including:

The FILMharmonic Orchestra and Choir Prague, Crouch End Festival Chorus, Ensemble I Fedeli, Mongolian State Morin Khuur Ensemble, Southern Pine Drum Group, Wong Pleng Khmer, Jigjiddorj Nanzaddorj, Munkhbaatar Bat-Ulzii, Munkhbat Myagmarjav, Karim Nagi, Naeif Rafeh, Brandon Acker, Masayo Ishigure, James Nyoraku Schlefer, Niccolo Seligmann, Sandro Friedrich, Deepak Ram, Amadou Kouyate, Chamni Sripraram, Bei Bei Monter, Zhiming Shu, Liu Yang, Celia Liu, Aiko Kyo, Zhe Song, Steve Chieh-Wei Chiu, Victor Ghannam, Amir Vahab, Ashley Jarmack, Andy Lowings, Vinay Sharma, Karthik Krishnan, Vinay Somashekar, Rajasekhar Ayala, Vivek Thyagarajan, Anand Sankar Vemuri, Sanket Naik, Anirudh Bharadwaj, Vani Ramamurthi, Ananya Ashok, Hrishikesh Chary, Rohan Krishnamurthy, Brett Barnes, Joel Barnes, Trenton Stand, John Rugolo, Nathan Egloff, AJ Block, Jared Denhard, Luana Haraguchi, Masue Suzuki, Daniela Valtová, Martin Levický, Miloš Jahoda, Josef Hřebík, David Temple, Andy Brick, Lukáš Vasilek

More Listening Options

Christopher Tin's Main Theme "Live Gloriously"

Two-time Grammy-winning composer, Christopher Tin, returned to the series to compose the main theme for the game, “Live Gloriously,” based on lyrics from The Iliad, Beowulf, the Popol Vuh, and Ramayana.

Performed by the Crouch End Festival Chorus and FILMharmonic Orchestra Prague.

Read more about the main theme on Christopher Tin’s site here.

The In-Game Score

Series veterans, Geoff Knorr and Roland Rizzo, composed and arranged the in-game score.

Recorded around the world with world-class musicians, the in-game score underscores each playable civilization, and includes musicians, instruments, musical styles, and melodies specific to each corresponding musical tradition.

The final result is a diverse range of music that samples the unique music that has spanned the age of human civilization.

Sid Meier’s Civilization VII composers, from left to right, Christopher Tin, Geoff Knorr, and Roland Rizzo

About the Game

Sid Meier's Civilization VII is a 4X (explore, expand, exploit, exterminate) turn-based strategy game in which the player selects a civilization and develops it from a single early settlement at the dawn of human civilization through history to become a modern world power. Many different victory conditions are possible, from the hard power of dominating military strength to the soft power of cultural influence.


Best Arrangement, Instrumental or A Cappella

“Mexico (Modern Age)”
an orchestral arrangement of the folk song “El Son de la Negra”

Arrangement Composed by Geoff Knorr

Performed by the FILMharmonic Orchestra, Prague
Andy Brick, Conductor
Recorded in Rudolfinum Dvořák Hall
Recording Engineer: Oldřich Slezák
Mixing and Mastering Engineer: Geoff Knorr


Best Global Music Performance

“The Mongol Empire (Exploration Age)”

Featuring long song singer Munkhbaatar Bat-Ulzii, throat singer Munkhbat Myagmarjav, and musicians of the Mongolian State Morin Khuur Ensemble

Jigjiddorj Nanzaddorj, Conductor

An arrangement of the long song “Ancient Splendid” and Mongolian folk song, “Ser Ser Salhi” composed by Geoff Knorr

Recorded in Ulaanbaatar, Mongolia at White Arch Studios
Recording Engineers: Geoff Knorr & Bayarkhuu Nyamkhuu
Mixing and Mastering Engineer: Geoff Knorr


Best Immersive Audio Album

Mixed in surround for the game, and released in Dolby Atmos for streaming where available.

Immersive Audio Mixing and Mastering Engineers: Rich Breen and Geoff Knorr


Track by Track Album Details

Disc 1 - Opening Menu and Cinematic Music

Disc 2 - The Antiquity Age

Disc 3 - The Exploration Age

Disc 4 - The Modern Age

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